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Star Wars: Galactic Battlegrounds is a real-time strategy video game set in the Star Wars universe. It was developed by Age of Empires developer Ensemble Studios and LucasArts. It was released in November 11, 2001. An expansion pack, Clone Campaigns, was released in May 14, 2002, adding two new factions and campaigns. Later that year, both Galactic Battlegrounds and Clone Campaigns were released in a box set, Star Wars: Galactic Battlegrounds Saga.
The games were built on the Genie engine, the same one used in Age of Empires and Age of Empires II.
The player starts the game with a Command Center, a scout, and three workers (in a normal random map game) for whichever of the six original factions they choose. The player search and gather resources such as Food, Carbon, Nova Crystals, and Ore and then using the resources in order to create new buildings, units, workers and so on. Food is used for low-end units and troopers, as well as the work force. Carbon is used in place of Wood in Age of Empires 2 for buildings and artillery. Nova Crystals create the more high-end units and can be gathered through getting special "holocrons" (from Relics in AoE 2). Ore is used for defensive structures as well as the Gungan unique unit Fambaa. The player can build separate units at separate buildings designed specifically for different types of units. The player can advance through the four Tech Levels by paying a certain amount of resources. When a player advances a Tech Level, more units, buildings, and upgrades become available.
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Star Wars: Galactic Battlegrounds System Requirements
- Operating System: Microsoft Windows XP
- Processor: Pentium II 400 MHz
- RAM: 128 MB
- Video Card: 16 MB
- Hard disk space: 800 MB