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Emperor of the Fading Suns is a video game in the grand strategy genre and with a science fiction setting created by Holistic Design in 1996. This game was based on Holistic's in-house role playing game Fading Suns.
The game had a wide array of units and a complex back-story but was rushed to market and released with numerous severe flaws and several features underdeveloped. In patched form, it survives as a popular abandonware title with numerous unofficial, fan-made mods.
The game is played on a galactic map and specific planet maps. Planet maps use a hexa-grid system for movement. Individual units and buildings take up a single grid space. Several menus handle diplomacy, chat, and documentation. In the game, the player controls a feudal lord of a noble house amongst the ruins of a galactic empire. The player must battle other noble houses and rally enough support to be crowned Emperor of the galaxy. The player can start as one of five houses; each has its own advantages and disadvantages. During game setup, the player can customize their house, taking some negative traits such as insanity in exchange for more positive traits, like having all the player's units start out better trained. Each house starts on its respective home planet, and houses starting on temperate planets have an early-game advantage over houses that start on frozen or jungle planets. There are several non-player groups in the game, including the Symbiots, Vau, the Guild, and the Church. In total, there are forty-three planets that can be explored, colonized, and fought over.citation needed
Next Generation rated it four stars out of five, and stated that "With everything from basic combat to diplomatic backstabbing, Emperor of the Fading Suns has a depth of play that is worthy of a classic strategy game."
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Emperor of the Fading Suns System Requirements
- Operating System: Microsoft Windows XP
- Processor: any
- RAM: 16 MB
- Video Card: any
- Hard disk space: 393.6 MB