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Wing Commander IV: The Price of Freedom is the fourth main game in the Wing Commander science fiction space combat simulator video game series, produced by Origin Systems and released by Electronic Arts for the PC in 1996 and the Sony PlayStation in 1997 (the game was also released on the North American PlayStation Network Store in 2009).
The first game set after the end of the Terran-Kilrathi War, Wing Commander IV depicts a galaxy in the midst of a chaotic transition, with human civilians, Kilrathi survivors and former soldiers on both sides attempting to restabilize their lives. A novelization, by William R. Forstchen and Ben Ohlander, was published on October 1, 1996.
The game includes a large number of branching conversations in which the players must choose what response their character, Christopher Blair, will give; the choice may affect the other person's attitude toward Blair, the morale of the entire crew, the player's next assignment and even the game's ending.
As the man giving the orders, Blair often gets to choose what ship he will fly, what missiles it will carry, and what wingman (or wingmen) he will take with him.
The war between the alien Kilrathi Empire and the Terran Confederation has been over for several years. Confed is attempting to stabilize its economy and social structure. The Kilrathi survivors, now led by Melek nar Kiranka, retainer to the late Prince Thrakhath, are having greater problems than they had during the war, since their racial and societal makeup revolves around hunting and killing. Tension between the Confederation and the Union of Border Worlds has deepened, most recently with an attack on an unarmed medical transport. This transport is destroyed by a wing of mysterious fighters equipped with a new anti-ship weapon that incinerates the target's contents, leaving only a burning shell behind.
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Wing Commander IV: The Price of Freedom System Requirements
- Operating System: Microsoft Windows XP
- Processor: 75 MHz
- RAM: 8 MB
- Video Card: 4 MB
- Hard disk space: 30 MB