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Warhammer 40,000: Dark Millennium Online was a video game to be based on Games Workshop's Warhammer 40,000 setting. It was under development by Vigil Games until THQ's closure.
Gameplay
The game was to feature relatively in-depth fire-fights with player-formed squads as well as cover and flanking mechanics. However, being true to the setting, war and battles would have been a big feature of Warhammer 40,000 Online and the developer Vigil Games were promising to deliver battlegrounds of epic proportions. Controllable vehicles would have been a key aspect to the game; the developers have said that they would have been multifunctional and that some were able to sport multiple pilots.
The game would have been set in the 41st millennium, well after the Horus Heresy, and all races important to that period in the setting would have been represented, although only one playable race had been announced so far: the Imperium of Man. Details about characters were largely unknown, but it was said that there will be no non-combat classes in the game as this would not fit properly with the background. Players would be able to customize their characters visual appearance with ranged and melee weapons, armor, books, scrolls and chains.
Although war and battlefields would have been a large part of Dark Millennium the scope of the game would have included more of the setting than that; Vigil Games’ General Manager David Adams mentions being able to visit "cities (of all scales, types and sizes), exotic alien temples, Chaos shrines, deserted battlefields, mysterious ruins, ancient structures, drifting hulks in space, etc..." and that they would have been populated with all manners of non-player characters.
Development
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Warhammer 40,000: Dark Millennium System Requirements
- Operating System: Microsoft Windows XP / 7 / 8
- Processor: Pentium IV 2 GHz
- RAM: 512 MB
- Video Card: 64 MB
- Hard disk space: 5.15 GB