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Supreme Snowboarding (known as Boarder Zone in the United States), is a snowboarding video game created by Housemarque for Microsoft Windows and Game Boy Color in 1999. It was one of the first snowboarding games for Windows to take full advantage of 3D graphics cards that were becoming the norm in the late 1990s, and eventually became an internationally bestselling game. Over 1.5 million units were sold worldwide, allowing Supreme Snowboarding to become the first hit title in Finnish game development. The game received positive critical reception, as well as acclaim for having one of the best visuals of its time, though its lack of content and replay value was sometimes criticized.
Housemarque's Supreme Snowboarding was the first Finnish game to be truly successful, and the first to sell over one million units. The game's core is built around three major game modes:
In Arcade, players strive to obtain increasingly large point totals through performing tricks or racing against ghost snowboarders.
The second mode consists of jumping in either a slope or a half-pipe; with competitors divided into three classes based on performance. Each jump is performed thrice with virtual judges awarding points.
In the third mode players compete in slalom and trick competitions and races.
The controls of the game received praise, with players only using three other keys for jumps, tricks and carving snow, along with the directional keys. Players hit the jump key to initiate a trick, the trick key is used to perform such tricks, and the third button allows characters to turn faster by carving into the snow.
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Supreme Snowboarding System Requirements
- Operating System: Microsoft Windows XP
- Processor: Pentium II 350
- RAM: 64 MB
- Video Card: Direct3D 7
- Hard disk space: 100 MB