Tom Clancy's Ghost Recon Wildlands (commonly referred to as Ghost Recon Wildlands) is a tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. It was released worldwide on March 7, 2017, for Microsoft Windows, PlayStation 4 and Xbox One, as the tenth installment in the Tom Clancy's Ghost Recon franchise and is the first game in the Ghost Recon series to feature an open world environment.
The game moves away from the futuristic setting introduced in Tom Clancy's Ghost Recon Advanced Warfighter and instead features a setting similar to the original Tom Clancy's Ghost Recon. Ubisoft described it as one of the biggest open world games that they have published, with the game world including a wide variety of environments such as mountains, forests, deserts, and salt flats.
A sequel, Tom Clancy's Ghost Recon Breakpoint, was released on October 4, 2019.
Gameplay
Tom Clancy's Ghost Recon Wildlands is a tactical shooter game set in an open world environment and played from a third-person perspective with an optional first person view for gun aiming. Players play as members of the Delta Company, First Battalion, 5th Special Forces Group, also known as "Ghosts", a fictional elite special operations unit of the United States Army under the Joint Special Operations Command. It does not feature the futuristic setting used in Advanced Warfighter and Future Soldier, but instead adopts a modern-day setting, similar to the original Tom Clancy's Ghost Recon. As a result, the equipment featured in the game is based on weapons and gear commonly used by military forces around the world. However, it features some original equipment, such as drones that can be used to tag enemies and show objectives. These drones have limited abilities until upgraded. The game is the first entry to feature an open world environment, which consists of nine different types of terrain, such as: mountains, forests, desert, salt flats, and also introduces a dynamic weather system as well as a day-night cycle. Completing missions during day-time allows players to spot enemies easily, while completing missions at night grants players a tactical advantage, as the night offers players better concealment and easier infiltration due to some guardsmen being asleep. Players are tasked with making observations before carrying out missions. A variety of vehicles, such as dirt bikes, helicopters and dune buggies are featured in the game. Unlike its predecessors, Wildlands features several side-missions.
When completing missions, players can reach the location where the mission starts through a variety of ways. Players can parachute from a helicopter, walk overland, or drive towards their objectives. Players are allowed to use multiple ways to complete objectives, such as utilizing stealth, melee combat, or using long-ranged or short-ranged weapons provided in the game. The game also features outposts that can be taken down by players. Players can grab enemies at close range with one hand for defense as human shields, while using the other hand to shoot. Players can also gain experience points to level up. The playable character can be customized, and loot found on enemies' corpses can be equipped by player characters. Weapons and gear can be upgraded as well. According to the creative director of the game, the AI of the game is unscripted and has their "own motivations and agendas".
Each of the 21 areas on the map is controlled by a buchon, who is also associated with one of four divisions of the cartel's operations: Influence, Security, Production and Smuggling. Clearing missions in an area and collecting key intel unlocks missions where players can target a buchon and eliminate him or her by killing or capturing the target (with some exceptions). Eliminating enough buchones in an operations division allows players to target that division's underboss, and eliminating that underboss and all of the buchones in an operations division leaves the division head vulnerable. Capturing this division head cripples and destabilizes the division and makes the cartel boss more vulnerable.
It features cooperative multiplayer mode, in which players can be joined by up to three other players to explore the game's world and to complete campaign missions. The game can also be played solo, in which the player will be accompanied by three AI teammates, which the player can give orders to, if a player wants a more "lone wolf" playstyle they can be disabled via the settings. A competitive multiplayer mode has been released as part of a free update on October 10, 2017. It features an elimination type of game mode in a timed 4v4 match with revives. Players can level up through multiplayer gameplay which enables them to improve the different class of characters available.
Plot
Setting
The game takes place in Bolivia in July 2019. The country has become increasingly unstable as a Mexican drug cartel known as the Santa Blanca Cartel gains control of several regions through the country. Led by the brutal and religious cartel boss El Sueño, the cartel gains more power and influence within And outside the country and turns Bolivia into the world's largest producer of cocaine. In an attempt to fight off Santa Blanca’s armed occupation in their country, the government of Bolivia establishes La Unidad, an elite special forces group tasked with fighting the Cartel. Both factions eventually establish a truce to prevent more bloodshed after months of brutal fighting, with of some Unidad’s personnel secretly working for Santa Blanca. DEA Agent Ricky “Ricardo” Sandoval is sent undercover in Santa Blanca in a joint operation with the CIA to gather intelligence on the Cartel, eventually working for El Sueño himself. The United States is finally compelled to act when a bomb targets the US embassy in La Paz and Sandoval is executed by the cartel after his cover is blown.
Campaign
A Ghost Recon fireteam is deployed to Bolivia as part of Operation Kingslayer, a joint operation between the CIA, DEA, and JSOC. The team consists of team leader and support gunner "Nomad", vehicle and assault specialist "Midas", hacker and tactical engineer "Holt", and sniper "Weaver". The Ghosts enter Bolivia with their CIA contact, Karen Bowman, who was also a close friend to Sandoval. They meet Pac Katari, leader of the Kataris 26, the only resistance against Santa Blanca. Pac Katari requests they rescue Amaru, whose ideologies inspired the Kataris 26, from Santa Blanca. The Ghosts are then free to tackle the cartel in any way and order they see fit.
The Ghosts dismantle the cartel piece by piece, targeting their four main operations by attacking cocaine production facilities and stockpiles, disrupting smuggling operations, discrediting the cartel in the eyes of corrupt politicians and supporters, and inciting conflict between the cartel's senior figures. The team are eventually contacted by El Sueño, who lures them to a meeting. The Ghosts hesitantly agree, but do not find El Sueño at the agreed location. El Sueño instead contacts them via phone to bribe the Ghosts into working for him. The Ghosts refuse his offer and instead threaten him.
While dismantling the cartel, the team finds and collects audio tapes of agent Sandoval's reports to Bowman of his time working undercover for El Sueño. Sandoval's reports reveal that he had become deeply troubled by his mission, not only by the crimes he had committed to keep his cover but also by his superiors' reluctantance to take action against the cartel. After recovering Sandoval's body from the cartel, Sueno contacts them again to offer them a tape of “Sandoval's confession”. Upon listening to it, they are disturbed to learn that Sandoval was responsible for the embassy bombing and framed Santa Blanca for the crime so that the United States government would be forced intervene in Bolivia. Though Bowman and the team are angered by Sandoval's deception, they decide to continue with the mission as the cartel still poses a threat.