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Hour of Victory is a first-person shooter video game developed by American studio N-Fusion Interactive and published by Midway Games for Xbox 360 and Microsoft Windows. A playable game demo was released on Xbox Live Marketplace on June 1, 2007. It was the first World War II game to use the Unreal Engine 3.
Gameplay
The game advertises itself as letting players "fight the famous battles of WWII". The game features multiple settings from Europe and North Africa, such as a nuclear reactor in Berlin, castles, etc. Players can assume the roles of three different soldiers each with different skills: Ross, a British Commando and brute fighter, Bull, an Army Ranger sniper, or Taggert, a stealthy covert operative. Each character also has a special skill: Ross can use his strength to push things out of the way, Bull can climb ropes, and Taggert can pick locks. Players are able to drive any vehicles they find such as Kubelwagens, Sherman tanks, Panzers, and Tiger tanks. A player's health is automatically restored if a player avoids damage for a short while and stands still. A stamina meter also controls how fast a player can run. The single-player campaign lasts approximately five to seven hours.
Multiplayer
There are three modes of multiplayer through System Link or through Xbox Live — Deathmatch, Capture the Flag, and Devastation — and supports up to 12 players.
Reception
The game received substantially negative reviews from critics. On the review aggregator GameRankings, the game had an average score of 38.05% based on 39 reviews. On Metacritic, the game had an average score of 37 out of 100, based on 33 reviews.
In IGN's 5.7 review, they criticized the lack of originality, the multiplayer portion, and the graphics, saying, "Hour of Victory is a mediocre shooter with bad graphics and terrible multiplayer."
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Hour of Victory System Requirements
- Operating System: Microsoft Windows XP / 7
- Processor: Pentium 4 2,4 GHz or AthlonTM XP
- RAM: 1 GB
- Video Card: 256 MB
- Hard disk space: 7 GB