Brink is a first-person shooter video game developed by Splash Damage and published by Bethesda Softworks for Microsoft Windows, PlayStation 3 and Xbox 360.
In Brink, two factions, Resistance and Security, battle in a once-utopian city called The Ark, a floating city above the waters of a flooded Earth.
Brink has Steamworks integration, including Valve Anti-Cheat. It runs on id Tech 4 and has an updated rendering framework with improved support for multiple CPU cores. Brink is a first-person shooter with a focus on parkour-style movement. Online multiplayer servers hold up to 16 players; players can play cooperatively or competitively, or against artificially-intelligent bots.
The game received mixed to average reviews. As of 2012, Brink had sold 2.5 million copies. The PC version of Brink became free-to-play on 22 August 2017.
Gameplay
Splash Damage developed the SMART (Smooth Movement Across Random Terrain) System. By noting a player's position and predicting what he is trying to do, the system automatically navigates complex environments without interaction. By holding down the SMART button, a player will automatically clear obstacles without the need of complex button input from the player, like in Mirror's Edge. SMART automatically mimics adaptive parkour, similar to Prototype.
There are four character classes: Soldier, Medic, Engineer, and Operative. Similar class systems could also be found Splash Damage's previous titles Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars.
- Soldiers: Soldiers are primarily concerned with destroying important objects with explosives. They are also in charge of resupplying their teammates with ammo. Soldiers can also throw damaging speciality grenades, such as molotov cocktails, flashbang, and plant satchel charges similar to C4. With the proper abilities equipped and utilized (Scavenger), they are the only class that have access to a potentially unlimited supply of ammunition. Heavy or medium body types are recommended for this class (see "Body Types" below).
- Engineers: The Engineer is concerned primarily with building, repairing, and upgrading things on the battlefield. Engineers must also disarm enemy explosives and landmines. They can also upgrade the weapons and body armor of themselves and their teammates, and plant hidden landmines. Heavy or medium body types are recommended for this class.
- Medics: Medics revive downed teammates and buff their teammates' health. They also have special health buffs they can dispense to their teammates, such as improving their teammates' metabolism (how fast they heal on the battlefield) or temporarily boosting their sprint speed. They are the only class that can buff their own health or self-resurrect themselves when downed. Medium or light body types are recommended for this class.
- Operatives: Operatives are the spies of Brink. They can hack computers to complete certain Mission Objectives and can also disguise themselves as the enemy. They are the only class that can spot hidden landmines. Medium or light body types are recommended for this class.
Players can customize their loadouts and buy special abilities with experience points, which are earned by completing objectives. The abilities that the player can buy for their character are either "universal" (abilities that the player will be able to use regardless of their class during a mission) and class-specific (abilities that the player can use only when they are in that class). All characters in the beginning will have the "basic kits" of each class so that they can perform the essential objectives only. The class-specific abilities that they buy, however, can enhance their ability and their role in a certain class, potentially making objectives easier to complete and allowing for a greater gain in experience points. The same experience points can be earned in both single-player and multiplayer, adding a special "online bonus" to the player's experience points after completing a mission online. Bethesda claims that players can create a total of 102 quadrillion unique character combinations, if minor variations are factored in.
There are several appearance combinations that a character can have. One of the most significant appearance categories is body type. There are three distinct body types in Brink: heavy, medium, and light, and each have their own positive and negative qualities.