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SCP – Containment Breach is a free and open source indie supernatural horror video game developed by Joonas Rikkonen ("Regalis"). It is based on the paranormal fiction stories of the SCP Foundation website. The game is played in 3D from a first person perspective and the protagonist is a human test subject labeled “D-9341” in a facility devoted to containing and researching scientific anomalies. The goal of the game is to escape from an underground SCP containment center in the situation of a complete security breach leading to the escape of the contained and dangerous anomalies. The game has a procedurally generated play area created from a random selection of pre-existing rooms and hallways that are strung together to create the facility which is played in.
The player controls a "Class-D" also known as "Benjamin Oliver Walker" (a former level 4 senior researcher caught doing unauthorized research on an anomalous property known as a "spiral gestalt"), designated D-9341 as he attempts to escape an underground research and containment facility operated by the SCP Foundation amidst a total containment breach of its hazardous anomalies, designated "SCP"s. If the player refuses to leave their cell, they will be terminated by poisonous gases. The player is pursued by numerous hostile SCPs; among them are SCP-173, a concrete statue capable of moving at high speeds when it is not directly observed. SCP-173, along with other SCPs, must be evaded by D-9341 to avoid death, which is made more difficult by the player needing to blink periodically, enabling SCP-173 to attack if it is nearby. Certain environments (such as rooms filled with decontamination gas) will cause the player to blink more often. Another one of these SCPs are SCP-096, which when viewed will hunt the player around the map and it is only affected if viewed by its face.
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SCP – Containment Breach System Requirements
- Operating System: Microsoft Windows XP / 7 / 8
- Processor: 450 MHz
- RAM: 64 MB
- Video Card: 256 MB
- Hard disk space: 340 MB