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Realms of the Haunting is a first-person adventure/shooter game developed by Gremlin Interactive and published by Interplay Productions. It was released in 1997 for the MS-DOS. The 3D engine used in this game was borrowed from Gremlin's own Normality.
Adam Randall ventures to a haunted house in order to investigate the mysterious circumstances around his father's death. As he enters, however, the doors lock behind him and he is forced to journey throughout the entire house while looking for answers as well as means of escaping it. Along the way he meets up with the psychic woman Rebecca Trevisard who provides Adam with guidance as they work together in trying to escape. Adam soon discovers the house contains portals to several different universes, and that he is the Chosen One who must prevent the final apocalyptic battle between the forces of good and evil.
The game has over 40 hours of content and includes many different universes to travel, and has a plot which involves multiple sides fighting for their own causes. The beginning gives the idea of Adam being against demonic forces, but later on player finds himself caught in much deeper plot between different forces, where demons play only one role.
The player explores locations and battles demons from a first-person perspective. A floating cursor is used to interact with the environment and pick up items. The game features many inventory-based puzzles.
The story of Realms of the Haunting is told through full-motion video cutscenes, which utilize live-action actors.
The side of good
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Realms of the Haunting System Requirements
- Operating System: Microsoft Windows XP
- Processor: Pentium III 800 MHz
- RAM: 128 MB
- Video Card: 64 MB
- Hard disk space: 1.8 GB