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Making History: The Calm & The Storm is a World War II grand strategy computer game released in March 2007 by developer Muzzy Lane. Similar in ways to the popular board games Axis & Allies and Risk, Making History is turn-based with basic industrial, economic, resource, research and diplomatic management included.
As of patch 2.03 players are able to play as any nation that had international recognition from 1936-1945, although players are encouraged to select from one of the more powerful entities of the era, namely Nationalist China, France, Nazi Germany, Fascist Italy, Imperial Japan, The United Kingdom, the United States or the Soviet Union.
The game has been successfully marketed by its developer as an educational tool, with the game described in a December 2007 Newsweek article as "already part of the World War II curriculum in more than 150 schools".
In Making History players control the nation of their choice through a period of World War II and the years preceding it, as defined by the scenario selected. Included with the game are scenarios which start in 1936, 1939, 1941 or 1944, each crafted to reflect the historical situation at that time, while players may design their own scenarios using the either included scenario editor or SQL programming.
Combat in Making History is resolved through a random number generator and the arbitrary chance to hit, inflict damage and absorb the damage of various unit types. The chance to hit value can be further Modified by supply level, technology, and terrain. Each unit involved in combat is given the chance to attack an opposition unit during each turn of combat.
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Making History: The Calm & The Storm System Requirements
- Operating System: Microsoft Windows XP / 7
- Processor: Pentium III or Athlon 1.0 GHz
- RAM: 512 MB
- Video Card: 32 MB
- Hard disk space: 1 GB