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Keep Talking and Nobody Explodes is a video game developed by Steel Crate Games and released in October 2015. The game tasks a player with disarming procedurally generated bombs with the assistance of other players who are reading a manual containing instructions. The game was designed around virtual reality support, with availability first on Microsoft Windows with later ports to supported devices on OS X, Linux, Android, and PlayStation 4, though could be played without virtual reality in some cases. An update for the game released in August 2018 removed the virtual reality requirement for these existing systems as well as included releases for the Nintendo Switch and Xbox One. Non-VR Ports for iOS and Android are planned for August 2019.
Gameplay
The game is designed to be played with at least two players, with one player as the "Defuser", playing the game on a device (supporting both keyboard and mouse, touchscreen and gamepad controls, as well as support for virtual reality headsets), and the remaining players as the "Experts" reading the provided bomb defusal manual. As designed, the Defuser cannot look at the manual and must rely on the Experts to instruct them; similarly, the Experts cannot see the bomb, and must rely on the Defuser to describe the bomb to them. The Experts and the Defuser can communicate with each other either directly from across a table, or online.
Each bomb in the game consists of multiple modules; the modules are independent of each other and can be disarmed in any order. Most modules require disarming, with the bomb successfully disarmed when all such modules are successfully disarmed. Disarming these modules requires the Defuser to relay visual indicators to the Experts, who then use the manual to determine what actions the Defuser to take. Other modules are "needy": they cannot be disarmed, and demand periodic attention to prevent them from exploding while the bomb is still armed. Each bomb will also have a countdown timer; if the timer reaches zero, the bomb will explode. Bombs will also have a maximum number of strikes resulting from errors made during defusing (also speeding the timer), and if that maximum is reached, the bomb will also explode. Other obstacles to the Defuser include the lights in the virtual room going out momentarily, and alarm clocks that will distract the Defuser.
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Keep Talking and Nobody Explodes System Requirements
- Operating System: Microsoft Windows XP / 7 / 8 / 10
- Processor: 1.5 GHz
- RAM: 2 GB
- Video Card: 256 MB
- Hard disk space: 1 GB