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S.T.A.L.K.E.R.: Call of Pripyat is a first-person shooter survival horror video game developed by Ukrainian video game developer GSC Game World for Microsoft Windows. It is the third game released in the S.T.A.L.K.E.R. series of computer games, following S.T.A.L.K.E.R.: Shadow of Chernobyl and S.T.A.L.K.E.R.: Clear Sky, with the game's narrative and events following the former. It was first published in the CIS territories by GSC World Publishing in October 2009, before later being released by Deep Silver and bitComposer Games in North America and the PAL region in February 2010.
The game takes place inside the Chernobyl Nuclear Power Plant Exclusion Zone in Ukraine, divided into three areas known as Zaton, Yanov (including Jupiter and Kopachy), and ghost city of Pripyat. Each of these is a large playable area. The majority of Call of Pripyat's gameplay focuses on a combination of both post-apocalyptic horror, as well as tactical role-playing action.
Receiving damage will usually cause bleeding, which the player must take care of with medical supplies. Similarly, unmaintained weapons and some equipment will be damaged from continued use. The condition of an item is displayed as a gauge next to the entry in the player's inventory. If severely damaged or broken, a red HUD icon will denote this.
The Zone features a limited economy, with traders and inhabitants exchanging goods and services for money and items. The game's trading system differs from the previous editions in that weapons and armor that have degraded past a certain point are unable to be sold until they are repaired, at which point the repair costs usually offset the sell price. Traders also sell information on missions and are keen to buy valuable documents.
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S.T.A.L.K.E.R.: Call of Pripyat System Requirements
- Operating System: Microsoft Windows XP / 7
- Processor: 2,2 GHz Intel Pentium 4 or 2,2 GHz AMD Athlon XP 2200+
- RAM: 768 MB
- Video Card: nVidia GeForce 5900 128 MB
- Hard disk space: 6 GB