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Of Light and Darkness: The Prophecy is a first-person point-and-click adventure video game developed by Tribal Dreams and published by Interplay Entertainment in 1998.
Plot and gameplay
Of Light and Darkness: The Prophecy is a point-and-click adventure game. The player's goal in the game is to prevent a global apocalypse by redeeming the cursed spirits that are attempting to start various possible disasters. Once all possible disasters are prevented, by redeeming all the spirits, the player must defeat the dark lord Gar Hob.
Of Light and Darkness: The Prophecy was published by Interplay Entertainment and developed by Tribal Dreams. The game featured art by Gil Burvel, an award-winning artist. Of Light and Darkness ran on the EDEN engine, developed by Heartland Enterprises. The game was displayed at the 1996 Electronic Entertainment Expo (E3) in June. Its visuals were created by Gil Bruvel, a surrealist fine artist from France. It also appeared at E3 1997.
Actors Lolita Davidovich and James Woods did voice lines and motion capture for the game. Davidovich played the character Angel Gemini while Woods played the role of Gar Hob.
Before its original release, retailers such as Costco announced they would be refusing to carry the game due to its box art. Made by Bruvel, it featured the character Angle Gemini in a fetal position. Interplay's Vice President of sales Kim Motika criticized the decision, finding it hard to comprehend retailers selling games like Tomb Raider and claiming Of Light and Darkness's box art is too provocative. Members of Interplay did, however, say that their ad campaign could have turned off family oriented chains. In December 2016, the game was re-released on GOG.com.
Video Review and Screenshots
Of Light and Darkness: The Prophecy System Requirements
- Operating System: Microsoft Windows XP
- Processor: Pentium 90 MHz
- RAM: 16 MB
- Video Card: DirectX 5.0
- Hard disk space: 75 MB