Considered one of the sixth generation of video gaming's most notable titles, and by many reviewers to be one of the greatest video games ever made, San Andreas received rave reviews by many critics who praised the music, story and gameplay. It became the best-selling video game of 2004, as well as one of the best-selling video games of all time. It has sold over 27.5 million copies worldwide as of 2011; it remains the best-selling PlayStation 2 game of all time. The game, like its predecessors, is cited as a landmark in video games for its far-reaching influence within the industry. However, the violence and sexual content of San Andreas has been the source of much public concern and controversy. In particular, a player-made software patch, dubbed the "Hot Coffee mod", unlocked a previously hidden sexual scene. The next main entry in the series, Grand Theft Auto IV, was released in April 2008. San Andreas has been ported to various other platforms and services, such as OS X, Xbox Live, PlayStation Network and mobile devices (iOS, Android, Windows Phone and Fire OS).
Gameplay
Grand Theft Auto: San Andreas is an action-adventure game with role-playing and stealth elements. Structured similarly to the previous two games in the series, the core gameplay consists of elements in a third-person shooter and a driving game, affording the player a large, open-world environment in which to move around. On foot, the player's character is capable of walking, running, sprinting, swimming, climbing and jumping as well as using weapons and various forms of hand-to-hand combat. The player can drive a variety of vehicles, including automobiles, buses, semis, boats, fixed-wing aircraft, helicopters, trains, tanks, motorcycles and bikes. The player may also import vehicles in addition to stealing them.
The open, non-linear environment allows the player to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain cities and content, they are not required as the player can complete them at their leisure. When not taking on a storyline mission, the player can freely-roam and look around the cities of San Andreas, eat in restaurants, or cause havoc by attacking people and causing destruction. Creating havoc can attract unwanted and potentially fatal attention from the authorities. The more chaos caused, the stronger the response: police will handle "minor" infractions (attacking pedestrians, pointing guns at people, stealing vehicles, manslaughter, etc.), whereas SWAT teams, the FBI, and the military respond to higher wanted levels.
The player can partake in a variety of optional side missions that can boost their character's attributes or provide another source of income. The traditional side missions of the past games are included, such as dropping off taxi cab passengers, putting out fires, driving injured people to the hospital and fighting crime as a vigilante. New additions include burglary missions, pimping missions, truck and train driving missions requiring the player to make deliveries on time, and driving/flying/boating/biking schools, which help the player learn skills and techniques to use in their corresponding vehicles.
Not all locations are open to the player at the start of the game. Some locales, such as mod garages, restaurants, gyms, and shops, become available only after completing specific missions. Likewise, for the first portion of the game, only Los Santos and its immediate suburbs are available for exploration; unlocking the other cities and rural areas again requires the completion of specific missions. If the player were to travel in locked locations early in the game, they would end up attracting the attention of SWAT teams, police, and police-controlled Hydras if in an aircraft.
Unlike Grand Theft Auto III and Vice City, which needed loading screens when the player moved between different districts of the city, San Andreas has no load times when the player is in transit. The only loading screens in the game are for cut-scenes and interiors. Other differences between San Andreas and its predecessors include the switch from single-player to multiplayer Rampage missions (albeit not in the PC version), and the replacement of the 'hidden packages' with spray paint tags, hidden camera shots, horseshoes, and oysters to discover.
The camera, fighting, and targeting controls were reworked to incorporate concepts from another Rockstar game, Manhunt, including various stealth elements, as well as improved target crosshairs and a target health indicator which changes from green to red to black depending on the target's health. The PC version of the game implements mouse chording; the player has to hold the right mouse button to activate the crosshairs and then click or hold at the left mouse button to shoot or use an item, such as a camera. Players can swim and climb walls for the first time in the series. The ability to swim and dive underwater has a great effect on the player as well since water is no longer an impassable barrier that kills the player (although it is possible to drown). For greater firepower, the player can also dual-wield firearms or perform a drive-by shooting with multiple gang members who can be recruited to follow the player. Due to the size of San Andreas, a waypoint reticle on the HUD map can be set, aiding the player in reaching a destination.