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Final Doom is a first-person shooter video game released in 1996. The game contains the same weapons, items, and monsters from Doom II: Hell on Earth, and was released as an officially licensed product from id Software and distributed by GT Interactive Software.
Final Doom consists of two 32-level megawads (level files), TNT: Evilution by TeamTNT and The Plutonia Experiment by the Casali brothers. TNT: Evilution features a new soundtrack, while The Plutonia Experiment uses music from Doom and Doom II. In addition to the PC version, Final Doom was also released for the PlayStation; that version included a selection of Final Doom and Master Levels for Doom II levels combined into one game.
Final Doom is a standalone game and does not require Doom II to run. The PC version is widely considered to be significantly more difficult than both Doom and Doom II.
The gameplay in the PlayStation version of Final Doom is nearly identical to that found in the PlayStation version of Doom, and, in addition, it was compatible with the PlayStation Mouse. Compared to the PC original, the PlayStation version's overall difficulty was significantly reduced. Many of the harder levels were removed and those that remained often had enemies taken out (most noticeably the Cyberdemon being removed from the level 'Baron's Lair'). As in the original PlayStation version of Doom, many of the larger levels from the original PC versions of Final Doom and Master Levels for Doom II were removed, and both the Arch-vile and Spider Mastermind monsters were removed, due to technical constraints. This limited the PlayStation version to 30 levels in total. The more traditional rock tracks featured in Final Doom were replaced by a creepier ambient soundtrack by Aubrey Hodges, who later composed the music for Doom 64 in 1997.
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Final Doom System Requirements
- Operating System: Microsoft Windows XP
- Processor: 1.8 GHz
- RAM: 512 MB
- Video Card: DirectX 7
- Hard disk space: 2 GB