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Neverending Nightmares is a video game developed by Infinitap Games. It is a horror game drawing inspiration from the lead designer Matt Gilgenbach's personal struggles with obsessive–compulsive disorder and depression; in an interview, he stated that he was "trying to create that feeling of bleakness and hopelessness in Neverending Nightmares".
Gameplay
The player takes the role of Thomas, a man who "wakes up" from one nightmare and into another. As the player navigates Thomas throughout the game, the nightmares become progressively worse and worse, including the horrifying monsters that lurk within them. Each time Thomas dies in a nightmare, comes across some serious cause of depression, or commits self-harm, he will "wake up" again in either the same nightmare as before, or into a different one. This acts as the game's checkpoint and save system. The game contains a total of three different endings, all influenced by the player's choices or paths that they take.
The game features a 2D hand-drawn line art style heavily influenced by the works of Edward Gorey. It uses a minimalist user interface, forgoing onscreen prompts and loading screens during play in order to increase immersion.
Plot
Setting and characters
Neverending Nightmares revolves around Thomas Smith, a young man who is suffering from a seemingly-endless string of nightmares (hence the title). Another character, Gabby, is introduced as Thomas' little sister, and frequently appears in his nightmares, occasionally changing roles. At turning points in the game, Thomas finds Gabby dead in various situations; Thomas himself also dies in his nightmares, sometimes by his own hand, though this only leads him to wake up in yet another nightmare.
Video Review and Screenshots
Neverending Nightmares System Requirements
- Operating System: Microsoft Windows XP / 7 / 8
- Processor: 1,7 GHz Intel or AMD
- RAM: 1 GB
- Video Card: OpenGL 2.0
- Hard disk space: 500 MB