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Mass Effect 2: Arrival is a downloadable content pack developed by BioWare and published by Electronic Arts for the 2010 action role-playing video game Mass Effect 2. It was released for Microsoft Windows, PlayStation 3, and Xbox 360 in 2011. Set within the Milky Way galaxy during the 22nd century, Arrival follows the story of Commander Shepard, an elite human soldier who must stop an imminent invasion of a highly advanced machine race of synthetic-organic starships that plan to conquer the galaxy.
Arrival is the last downloadable content pack that was released for Mass Effect 2 and acts as a bridge for Mass Effect 3. It received generally mixed reviews from critics, who criticized the gameplay for its strong emphasis on linear combat sequences, and the story and characters for their vagueness. At the 2011 Spike Video Game Awards, Arrival was nominated for Best DLC (downloadable content), but lost to Portal 2: Peer Review.
Mass Effect 2: Arrival is a downloadable content pack for the 2010 action role-playing video game Mass Effect 2. Set within the Milky Way galaxy during the 22nd century, it follows the events of an imminent invasion of a highly advanced machine race of synthetic-organic starships that plan to conquer the galaxy through the Alpha Relay, a mass transit device which enables interstellar travel. The player assumes the role of Commander Shepard, an elite human soldier who ultimately prevents the invasion by colliding an asteroid into the Alpha Relay. Shepard's actions have severe consequences and set the stage for the Mass Effect 2 sequel Mass Effect 3.
Arrival is split into two acts, each located in a remote globular cluster. The first act takes place in a rain-drenched prison, while the second one takes place in a research base. Unlike Mass Effect 2, where the player is assisted by two squad members that are controlled by the game's artificial intelligence, Arrival involves the player to fight solo almost the entire time. Although the gameplay is mostly centered on corridor-based combat, the beginning of the first act features stealth elements as it is possible to progress without being detected by enemies. Arrival also includes three in-game upgrades, which allow the player to enhance certain aspects of the game's weapons and armor, as well as three achievements.
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Mass Effect 2: Arrival System Requirements
- Operating System: Microsoft Windows XP / 7
- Processor: Intel Pentium IV 3.0 GHz or AMD Athlon 64 2.2 GHz
- RAM: 2 GB
- Video Card: 256 MB
- Hard disk space: 500 MB